1st floor:
NOTE: Always 2 mobs that drops cells and 2 that doesn't. Cell drops are fixed.
On the 1st room in each wing - 2 mobs drops weapon, magic, ability, subjob cells.
If we've enough people we'll split farming, 1st party farm weapon and ability. 2nd party farm magic and SJ. Aim for max 25 mins here. ALWAYS tele on Northeast wing.
2nd floor - Clear all the lizards, pop NM if we need to duplicate any cells. Then farm 3-4 cells on each wing. Max 35 mins here
3rd floor - Farm southwest wings for stats and hp/mp cells. When everyone have the most important cells we tele south. Max 50 mins here.
4th floor - Kill Rampart corresponding to the day we enter , one mage wait at the tele. Max 55 mins here.
5th floor - One THF and a NIN runs to the tele, THF PDs and aggroes all mobs so the NIN can run safely to the tele. Max 60 mins here.
6th floor - Need to kill all gears + Chariot. Aim for 75-80 mins here.
7th floor - Leaving us with 20-25 mins on the boss.
Mages need to paralyna when the boss is using Discharge, do not bother with erasing Inertia Stream.
This boss has a special move called Discoid, which works like 1000 needles except it does 4400 dmg. However with Shell IV on all members it should dead about 3300 dmg. Split that on 10 people and you get 330 dmg each, which is easily dealt with Curaga II. Tanks need to turn around after Discoid so the mages can cure them full first. Mages keep SS up so you negate some of the Discoid damage.
Gonna post a picture on how we're gonna position. NO ONE is allowed to move once we've position, only one to move is the BRD to sing. Positiioning picture is attached.
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